The One Feature No One is Talking About in Madden 18 – Coach Adjustments

by

You know the situation ….. we see it all the time …. it’s the 4th quarter …. your opponent has the ball and the clock is ticking.  A stop doesn’t help; you need the ball back and unfortunately the other 10 defensive guys on the field don’t seem to know that. In previous Madden games there was no way to tell your team how urgent the situation was ….. all that changes in Madden NFL 18 with the new feature Coach Adjustments.

The new “Coach Adjustment” feature in Madden 18 will not only allow you to relay to your team that you need the ball back, but will put you in good situations to relay to the other 10 guys on the field exactly what you want them to do.  Best of all they are right there on the play calling screen, so no need to pause the game to change them.

Here is a breakdown of all the Coaching Adjustments you can do in Madden NFL 18 on both offense and defense. There are Pros and Cons to almost every adjustment so choose the right situations to use these.  I was able to test some out at EA Play but wanted just a little more sample size before I say whether these adjustments are effective or not.

Update:

Creative Director for Madden NFL 18 just tweeted this out.

 


OFFENSE

Ball Carrier –

  • Balanced – Ball Carrier runs based on normal gameplay settings
  • Conservative
    • Pro – Protects The Ball
    • Pro – Decrease Fumble Chances
    • Con – Decrease Break Tackles
  • Aggressive
    • Pro – Higher Chance of Triggering Broken Tackles
    • Con – Increase Fumble Changes

 

Blocking –

  • Balanced – Blocking based on normal gameplay settings
  • Conservative
    • Pro – Decrease Chance of Holding Penalty
    • Con – Holds Blocks Less for Run and Pass
  • Aggressive
    • Pro – Holds Blocks Longer
    • Con – Increases Chances of Holding Penalty

 

Deep Pass Catching –

  • Balanced – Deep Pass Catching based on normal gameplay settings
  • Conservative
    • Decrease Run After Catch Opportunities
  • Aggressive
    • Always Trigger AI RAC attempts
    • Increase RAC chances

 

Intermediate Pass Catching –

  • Balanced – Intermediate Pass Catching based on normal gameplay settings
  • Conservative
    • Pro – AI receivers will attempt a possession catch
    • Con – Decrease run after catch
  • Aggressive
    • Pro – AI receivers will attempt a RAC or Aggressive Catch
    • Con – Increase chance of ball being swatted

 

DEFENSE

 

  • Toggle Auto Flip Defensive Play Call (On/Off)

 

Ball in the Air Defense

  • Balanced – AI will play based on their ball in the air trait
  • Swat Ball – AI will attempt to swat in two man catch situations
  • Play Ball – AI will play the ball in two man catch animations
  • Play Receiver – AI will play the receiver in two man catch animations

 

Cornerback Matchups

  • Balanced – Matchup based on normal gameplay settings
  • By Overall – Highest Rated cornerback will matchup vs. highest rated receiver
  • By Speed – Fastest cornerback will matchup vs. fastest receiver
  • By Height – Tallest cornerback will matchup vs. tallest receiver
  • By Route Running – Highest rated man coverage cornerback will matchup vs. highest rated route runner
  • By Depth Chart – Matchup based on cornerback depth chart position vs. receiver overall rating

 

Option Defense

  • Balanced – Plays option based on normal gameplay settings
  • Conservative
    • Pro – QB Left Open on the Option
    • Con – Focused on Dive and Pitch
  • Aggressive
    • Pro – Focused on Dive and Pitch
    • Con – QB Left Open on the Option

 

Pass Rush

  • Balanced – Pass Rush plays based on normal gameplay settings
  • Conservative
    • Pro – Outside Rushers QB Contain
    • Pro – AI Defensive Lineman will look to swat
    • Con – No Jump Snaps
    • Con – More Time in the Pocket
  • Aggressive
    • Pro – AI Pass Rushers will attempt to Jump Snap
    • Con – Higher Chance of Offsides Penalty vs. hard count

 

Strip Ball

  • Balanced – Strip Ball based on normal gameplay settings
  • Conservative
    • Pro – Lower Break Tackles
    • Con – AI will not attempt to strip ball
  • Aggressive
    • Pro – Higher Chance for AI to attempt a strip for a higher fumble chance
    • Con – Higher chance of broken tackle and facemask penalty

 

Tackling

  • Balanced – Tackling based on normal gameplay settings
  • Conservative
    • Pro – AI Defenders will tackle conservative
    • Con – Increase chances of allowing yards after contact
  • Aggressive
    • Pro – AI Defenders will attempt Hitstick tackles for higher fumble chances
    • Con – Higher chances of missed tackles

 

Let me know what you think about these Coaching Adjustments in the comment section below and if you think there are any other ones you’d like to see EA add to this feature?